Wednesday, January 8, 2014

More old pixel work

     Back when I was working at handheld, Akio Segawa started to work on a fighting game on his free time. The idea was that all the artists would make a character sprites for it. Original characters, each with their own style. Below are a few incomplete animations of the character I was working on. After a while, I thought it'd be cool to start over in a "guilty gear" scale. Left is a frame of that.




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